Continuous(ish) Delivery of Meadow Libraries

It wasn’t too long ago that the release process for the Meadow stack was…let’s just call it horribly inefficient. From when we decided “time to ship a build” to when NuGets were available was literally measured in days. It was a process that we…

New Meadow.CLI beta version is out

As we work hard towards our biggest Meadow update yet, we just rolled out a beta build of our command line tool, Meadow.CLI, that will help make flashing, deploying files, listen to COM ports and more, work more reliably. Open a terminal and type:…

How to do a full stack Meadow update

In this post shows you how I performs a full stack update, meaning updates for the Meadow.CLI, Meadow.OS binaries, Visual Studio extensions, and Meadow.Foundation drivers and updates. Check out our Release Notes to see all the latest changes in every beta release. Updating your…

Drawing Images with MicroGraphics

Drawing images on a display is pretty much table-stakes for any sort of display-based application, and embedded software is no exception. Meadow Foundation‘s MicroGraphics Library is our go-to for drawing things like lines, shapes and text, but it wasn’t terribly friendly for drawing images….

b6.0.1 is here with new VS2022 Meadow Extension and more!

We have now released our last beta update of the year, VS2022 extension! – Meadow officially supports Visual Studio 2022! Open the Manage Extensions dialog in Visual Studio to install. The existing extension for VS2019 and VSCode has also been updated with more stability…

Upgrading from Meadow F7v1 to F7v2

Hi folks, Jorge here, and in this post I wanted to point out a few things to consider when upgrading your Meadow Application from a F7v1 to a F7v2 board. While both may look very similar at first sight, F7v2 packs a number of…

The Inside Story of Meadow.Linux

About a year ago I was working on a project for an NVIDIA Jetson Nano that used four pretty common and easy to find peripheral devices. As a long-time embedded .NET developer, I decided that using the .NET IoT library was probably the route…

Meadow b6.0 live with debugging

We’re happy to announce our latest full-stack release, b6.0. We’ve added in-IDE debugging, device config file support, a 20x Graphics Performance, and much more. Debugging – Debugging support in Visual Studio for Windows, macOS, and VS Code! Device/OS Configuration – Device and OS settings are now…

Meadow b5.3 w/ SQLite and more!

Meadow b5.3 is out, and it’s our most stable and complete release yet. We spent a lot of effort fixing issues introduced in b5.1/b5.2, and also added SQLite support to Meadow! Big changes and fixes include: SQLite Support – SQLite is now built into Meadow.OS…

Meadow b5.2 is live!

This is a small release that mainly focuses on cleanup of Meadow.Foundation, and fixing Bluetooth (which we broke in b5.1): BLE Fix – We broke the Bluetooth stack (among other small things) in b5.1 due to issues with our CI release pipeline. Most of the…